Hotfixes: September 23

Sorry for the confusion caused by my earlier post; the changes to Haste and Critical Strike stats are apparently PvP-specific (something that will take some getting used to).

Posted by Blizzard Entertainment on Sept 23, 2016

PvE

PvP

Developers’ Notes: While many of the above changes are beneficial for PvP, some specs need additional tuning for PvP situations. Some of the PvP- specific changes we’re making are intended to counteract the above, while others are simply intended to help overall PvP balance.

  • Guardian
    • Frenzied Regeneration now factors in 50% of recent damage taken from players when determining it’s healing amount (previously, it ignored damage taken from players).
  • Restoration
    • Lifebloom’s bloom effect increased by 50% in PvP.
    • Critical Strike stat reduced by 50%.
    • Haste stat increased by 50%.
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Vocola: Part 1 – The Basics

Dragon NaturallySpeaking is impressive software. It’s recognition accuracy is excellent. However, to unlock its full potential with macros and complex commands, you would have to purchase the Professional version for around $500, putting it well outside of the reach of many gamers. Thankfully, third-party software called Vocola can be used to replace — and in some cases, improve upon — the functionality missing from the Home and Premium versions of DNS.

Written by Rick Mohr, Vocola is available in two different versions: Vocola 2 works with Dragon NaturallySpeaking, while Vocola 3 was developed for Windows Speech Recognition. The syntax is slightly different between the two, but there is a primer of the differences available. (In most cases, you can use the same commands in either, but I will endeavor to point out the exceptions.)

Download and installation instructions: Vocola 2 | Vocola 3.

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Annotated Map of the Dreamgrove

I don’t know about you, but I have been frustrated at times, trying to find specific NPCs and places within our new Order Hall, the Dreamgrove. Well, wander no more, dear reader. I have created an annotated map of significant persons and locations to help. I hope that it will be as helpful to you as it has been to me.

Annotated Map of the Dreamgrove
Don’t worry about bookmarking this post; the full-sized map is available as a menu item above!

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dresaron

Healing by Numbers: First Impressions

I originally wrote this post a couple of weeks ago, once the site domain name was registered, but WordPress wasn’t yet installed. I wanted to capture my immediate thoughts after my first experience healing a (non-heroic) instance without the use of my hands. In roughly chronological order they were:

  1. Now that he’s hit the level cap, Mr. Phae really wants to start instancing. I spent 3 hours today writing and testing macros, but I’m just not sure if I’m ready. Isn’t the best way to test code in production? Field test!
  2. I should probably do a random LFG through the group finder, but I think I’d rather kill my friends than perfect strangers. Let’s invite guildmates. They, at least, are stuck with me.
  3. Random Dungeon Finder says: Darkheart Thicket
  4. My auto-follow command uses my currently set focus. Should that be the tank? (In retrospect, no, it should not have been the tank.)
  5. Oh God, he pulled. Okay, what do all these buttons do again? Oh, that’s right I don’t use buttons.
  6. *awkward silence* … “Rejuvenate …2! Uh…. Also Lifebloom! I mean Bloom! Uh … I mean Bloom 2! GAH!! WILD GROWTH!!”
  7. Our Demon Hunter tank is great. He’s making me look almost passable.
  8. No, Mr. Phae, you cannot blow your entire mana pool in the first 10 seconds of the fight as an Arcane Mage and ask me to give you Innervate. None for you!
  9. Okay, I’ve got this … “Rejuvenate 2… Bloom 2… Grow 2… Essence!”
  10. Look at me!! I can run with my head tracker and still heal with instant-cast abilities! Hahaha!! I am the T2000! Except not evil or sent from the future or in shape.

The best part of the night had to be the Dresaron fight which, as you may remember, includes an AOE pushback called Down Draft. Previously, I would have struggled to move and mouseover heal, but I was able to use my autorun command, steer with my head tracker, and continue healing my group with instant-cast abilities until it subsided. It felt … strangely epic. By the end of the instance, our group had only a single death (I think due to a group member standing too long in a ground effect). Heroics will undoubtedly be a big step-up in challenge, but normal instances seem completely feasible!

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