Mylune, My Favorite

Amazing Mylune Cosplay by Lyz (ButtercupBrix)
Amazing Mylune Cosplay by Lyz (ButtercupBrix)

Warlords of Draenor first introduced garrisons, faction-specific strongholds that over time developed into self-sufficient towns providing every service a player could need (with the glaring exception of a barber). And to fill out our garrisons, Blizzard introduced the followers system, a collection of NPCs of a myriad of races and classes that you could recruit into your service. You could then dispatch these followers onto missions that provided personal benefits including gold, gear, garrison resources, and the occasional vanity item. Unfortunately, this system came to be maligned by players as feeling compulsory but inspiring no feelings of personal involvement. Millhouse Manastorm withstanding, our armies of 20 to 25 followers had little charisma and, in many cases, no backstory.

Fortunately, Blizzard listened to the complaints of players and completely overhauled their follower and mission systems for the release of The Burning Legion. Now followers hail from the same class as the player, conveying an instant sense of relatability. There are fewer of them, and the storylines that end with their offer of service are more compelling. None more so — for me, anyway — than the dryad Mylune.

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Vocola: Part 2 – Group Healing, Abilities, and Multiple Characters

In Part I of the Vocola series, I demonstrated several syntax features useful for creating flexible macros: alternative words, optional words, and variables. In a couple of examples, we looked at spellcasting macros that, while effective, would be difficult to maintain. In this post, I’m going to show you my latest iteration of how I am able to manage my many different abilities with minimal effort.

The key to the system I recently settled upon is recognizing that you have 3 distinct types of abilities:

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Frenone’s G’Hanir Wallpaper

Frenone has released a pair of gorgeous wallpapers featuring the Restoration Druid artifact G’Hanir. The first is available at higher resolutions suitable for use as a wallpaper for just a $3 Patreon subscription. The second, “nightmare” variation featuring the Crest of Carnage skin is available at the $5-subscription level (which also includes the base version). Don’t know what Patreon is? (I didn’t.) From their help documentation:

What is Patreon

For patrons, Patreon is a way to join your favorite creator’s community and pay them for making the stuff you love. Instead of literally throwing money at your screen (trust us, that doesn’t work), you can now pay a few bucks per month or per post that a creator makes. For example, if you pay $2 per video, and the creator releases 3 videos in February, then your card gets charged a total of $6 that month. This means the creator gets paid regularly (every time she releases something new), and you become a bonafide, real-life patron of the arts. More…

G'Hanir by Frenone
G’Hanir by Frenone
G'Hanir (Nightmare Version)
G’Hanir (Nightmare Version) by Frenone

Hotfixes: September 23

Sorry for the confusion caused by my earlier post; the changes to Haste and Critical Strike stats are apparently PvP-specific (something that will take some getting used to).

Posted by Blizzard Entertainment on Sept 23, 2016

PvE

PvP

Developers’ Notes: While many of the above changes are beneficial for PvP, some specs need additional tuning for PvP situations. Some of the PvP- specific changes we’re making are intended to counteract the above, while others are simply intended to help overall PvP balance.

  • Guardian
    • Frenzied Regeneration now factors in 50% of recent damage taken from players when determining it’s healing amount (previously, it ignored damage taken from players).
  • Restoration
    • Lifebloom’s bloom effect increased by 50% in PvP.
    • Critical Strike stat reduced by 50%.
    • Haste stat increased by 50%.